Mobius Final Fantasy

While everyone is enjoying the mobile craze that is Pokémon GO, I’m one of the few that remains uninterested at the game – primarily because the game felt more like a tech demo without any cognitive benefits to playing it. That’s for another blog post though! For now, I’ve been engrossed in the mobile game Square Enix released a few days ago, that is Mobius Final Fantasy.

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Photo credit: gamerant.com

Unlike the previous mobile offering from Square Enix, Mobius Final Fantasy drew me into its world due to its fully 3D graphics, a feat that’s seldom accomplished in a free-to-play mobile RPG game. Though my phone (Zenfone 2) wasn’t able to render the game at full quality (and stutters sometimes through the game), the world that Mobius Final Fantasy created, Palamecia, still attracts me with its realistic interpretation of a Final Fantasy-esque world, with its monsters, elements, characters and spells.

Which brings me to one of the most unique aspects of the game – it’s played in portrait! I was pleasantly surprised as most RPG games required you to play the game in landscape, which usually means with two hands. The controls are touch-optimized and I really felt that I was playing a proper mobile game with a touch of the Final Fantasy experience.

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Boss battle against a Fire Dragon.

Battles are turn-based, which might disappoint players who are used to the Active Time Battle (ATB) system that various flagship titles from the series have employed. However, the combat experience still offers enough complexity, in the form of using elemental orbs you acquired from enemies for either offense or defense; using an element for defense will affect the probability of drawing the particular element for subsequent turns, which is a key strategic element that I really enjoy.

“You need to put on some clothes.” Best dialogue ever.

The story is written by the mind behind Final Fantasy VII and Final Fantasy X, and while I have only played the game for a short period of time, the initial setting was intriguing enough to keep me captivated – some of the dialogue is beautifully written.

Outside the main storyline and battle elements, character customization is in the form of a pseudo-deck building system that involves collecting cards from enemies and levelling them up. This aspect of the game is the most confusing and complex to me, as there are many different benefits from equipping a single card and the tutorial kinda vomitted the entire system in one go – it can be intimidating at first but I’m still trying to get the hang of it! At least there’s jobs that you can switch around, which is a nice touch.

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Social elements – renting cards from other players for spells

As mobile games are often played on the go, many of us would switch the sound off, especially if we are not wearing earphones. However, I strongly recommend playing the game with sounds on – composer Mitsuto Suzuki has done a fantastic job in crafting the perfect ambient soundtracks for the game, and most of the dialogue are also voice-acted in pure Final Fantasy fashion. It’s a beautiful, quaint touch that makes Mobius Final Fantasy stand out from the crowded mobile game industry.

Of course, the game isn’t without its flaws – the constant requirement for an internet connection can be infuriating at times, especially when loading times are long. Also, the game has crashed on me multiple times, but luckily not too much to turn me off.


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Photo credit: androidauthority.net

All in all, I would recommend the game to casual gamers who miss playing old RPG games like the old Final Fantasy playstation titles. You might just find it a more intelligent time waster compared to Pokémon GO. 🙂

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10 thoughts on “Mobius Final Fantasy

      1. Thank n_n

        I downloaded it onto my phone and I’m going to give it a try as soon as I find a moment away from Pokemon Go. XD

        By the way, do you blog with any other sites or platforms at the moment? I work over at Now Loading (https://nowloading.co/) and this is the sort of content that our community would love to read. If you were keen on the idea of expanding your audience and also sharing your posts on our site, I’d be more than happy to help you get started. My e-mail is paul@nowloading.co 😀

      2. Hey, sorry for the late reply! I see that Now Loading is a part of creators.co? I have an account there and have published a comic-related article previously. I could share this post onto the platform. 🙂

  1. Hey Xianyou, sorry for the later reply as well 😛 I created a new profile to better align myself with NL. I think it’s fantastic that you already have a Creators profile! I can see an article like this being really appealing to our gaming readers. What’s your profile URL? 😀

      1. Awesome dude!! Yeah, I think you should share this post over there as well. If you do, e-mail me. I’d love to share it with the team 😀

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